I will try to explain, what is going on as well as I can.
1. If you don`t know, where Ukraine is (you may not know, nothing horrible about that), it is the biggest country in Europe with population of 46 million people. We have two seas, mountains, forests and lakes, cold winters and hot summers. We have potential for being one of the most powerful agriculture country in the world. But we are not. Our women are gorgeous, our men are strong. All people speak two languages, most three. Our culture is based on hospitality, respect for work and private achievements, fidelity and hard work.
2. Now we have revolution. Not riots, not a civil war, but a revolution - fight against the corrupted government. For many years our government has been stealing from us, humiliating and disgracing our nation. Average salary in the capital is 300 euros a month, outside the capital - 150 euros a month. But our president has a personal helicopter with special “parkings” build for him instead of parks in the center of the city. Most people live in houses, that has not be renewed since 1970s, sometimes they die, because balconies blow or ceilings fall down. But our president has huge mansion with several pools, private lake, three guest houses and even golden toilet. And that`s only in Ukraine. With our salaries prices for petrol is the same as in Switzerland. But our roads look like surface of the moon. That is why our president has many cars (and helicopter), most of them exclusive models by German and American luxurious companies. Whatever you do, does`t matter, how much you work, you stay poor. I personally was hiring a dance teacher to my school. For his first private, he got 7 euros. He took half of the money to save for his mother, and the other - he went to the cheap cafe, and boasted - for the first time in my life I can eat, what I want!
3. Our system is so corrupted, that you have to bribe a doctor in order for him to examine you. I am not even talking about police and services that certify your business. Each year we have at least twenty people killed on road by drunken policemen, officials, their children and lovers. Among the killed ones just this year there are children of 2 and 4 years old. These drivers never go to jail, as courts are corrupted, too.
4. Most of us (me included) at least once in our life witnessed or were part of gun shooting, policemen or bandits involving. All of us at least once in a life were threatened by police, when we asked for their help - in car accidents, when robbed or beaten up. So enough is enough! My people are tried to work for a “family” - group of bandits, who are robbing us and our country. That is what is going on. This fight is not political. It`s not for a party or a leader. It`s for the nation. We don`t want to European Union, we don`t want to fight Russia, we just want normal simple life. All we want from Europe and US is to block the bank accounts of our government`s official. These accounts hold billions of dollars, stolen from people. And the last thing I want to say - while I was at home, in Ukraine, I went to the protestants every day, trying to help as much as I can. And you can not imagine, what kind of people gathered there. You can see poor little grannies pouring Molotov cocktail to the bottles, handicapped, who help to clean the snow, beautiful girls giving hot tea and food to the protestants, men of all professions - from students to top managers of oil companies. All of them help each other, cheer up and take care of each and every one."
— Alex Shchukin, pole dancer, on Ukraine - his home country. (via spinninglovestory)
How does one simply “get started” when trying to create their own video game?
One simply cannot simplify this into a few words.
The most important thing you need to do is research, research, research. You won’t just be handed the information of how to create a game. You have to either:
A: Pay money for a school or teacher
B: Have a friend(s) walk you through the process
C: Learn it on your own.
The most likely path for most of us is to learn it on our own. I, too, am struggling to learn how to create games. One important aspect is to broaden your horizons. What does that mean? It means learn how to code, learn how to use a game engine, learn how to create game art, learn about game design. Once you start diving into those aspects and understanding them, look into the aspect that you understand the most much deeper.
For me, I started with Extra Credits. I learned about the many, many different topics that they covered. And I took notes. Taking notes is extremely important. If you watch the whole EC series, it is unlikely that you will remember all the info they cover. Hell, it’s almost impossible. When you see something that is important, or when you see something that makes you go hmm…I could use that. Stop what you’re doing and immediately take notes. Because 5 mins later you won’t remember what it was. And EC isn’t the only people to take notes from. Look around, dive into articles, forums, etc. Out of everything I’ve seen so far though, EC has the best variety of content. While it doesn’t help teach you C# (programming language), it is extremely helpful with game design.
Later, I went on to download varies game engines to play around a bit. There are two in particular that caught my attention. They’re called 001 Game Engine and Blender. Blender is a free 3D modeler program, and 001 is a free engine for a variety of games. The problem with 001 though is that there are no good tutorials and it is extremely difficult to get started. While it has good aspects, I can’t use it because I have no idea how to figure how to get started. Actually, before I downloaded those programs, I wrote down everything that came to my mind about the game I wanted to create. That of course is also very important. Because why write a book without a clear purpose, right?
Again, I can’t emphasize the importance or writing every single idea down, every single topic that catches your eye. What if you take a 3 month break from learning how to make games? Are you going to go through all that work again to gather the ideas and info that you forgot about?
One thing that I can tell you, is that getting started is extremely difficult, because there is nobody directing us, nobody to hold our hands through the process (unless you have a teacher). Almost every account that I remember, the more experienced people will tell you, “Just dive in head first and make mistakes. That’s how you learn.” While that is true, it is extremely time consuming. That is especially true when we are trying to learn how to use the very first game engine we pick up. I downloaded the free version of Unity, and I can tell you that I have no idea how to get started lol. But I also know somebody that learned how to use Unity completely from videos and research. And hes come a long way. It’s been about a year since he started learning to work with the engine. If you want to see what hes done so far, look up his channel “Vexsin”. I don’t know him personally, but I have played a game that he helped to create on Warcraft III: Frozen Throne. He is currently working on transferring his knowledge gained from that and trying to create the game as a stand alone.
And with that, you are not alone. There’s a huge resource called the internet at your disposal, but you need to do a lot of digging around which is time consuming, but worth it since there are currently no better methods other than to be lucky and have a game designer friend or to pay up a teacher or school. I will warn you now, everybody will only slightly guide you and slightly point you in the correct direction. A lot of the time they can be very vague and you still end up feeling completely lost. You WILL need to literally dedicate a ton of your time to this. It’s like going to college for gaming, except there is no teacher to guide you. There is only books, videos, articles, and a community of more experienced game designers. Sadly, this seems to be the only way to get started without spending a ton of money.
My ultimate goal is to succeed in learning how to create games, and then pass my new knowledge to others like me who want to create games. Getting started is by far the most difficult aspect of learning to create games. If I discover things that work, or things that help me to learn quicker, I will let you know. I hope you do the same, because all of us that want to learn are in the same boat. If we work together, the progress will be much greater than before, even if we don’t work on the same project, but we teach each other what works and what doesn’t. With that, I bid all those reading this in their future endeavors of creating video games, “Good Luck”.
tl:dr: To anyone reading this: If you skipped to this point because you’re too lazy to read, then reading it probably isn’t worth your time.
— Jared Everhart on youtube.com in comments section of Extra credits: negative possibility space (via turntable-ninja)